January 17, 2018 - Major Update to the Game Map
The full 3km trail is ready for riders! See the video at:  https://youtu.be/wQsJHhuPa8U
December 16, 2017 - Play Test Event
We invited 15 people to come in and perform some ad-hoc testing on  the P1.1b prototype. See video playlist: 
December 7, 2017 - Mountain Quad
The new vehicle for the redwood forest map is ready to import into the game.
November 20, 2017 - P1.1b
A split belt drive to servo motor and particle brake with a few steering upgrades to make the chassis better then ever.
October 13, 2017 - Redwood Forest
The redwood forest map is ready for initial testing!
See the video at:  https://youtu.be/TjjOt4hBB1k
September 16, 2017 - P1.1a
Proof-of-Concept prototype revision P1.1a is ready for testing the gearhead on the pedal power transmission.
September 1, 2017 - Graeme Little
Bringing his skills in Unreal Engine to our team, Graeme will be leading the game programming on the project.
August 25, 2017 - Tyler Kroymann
Tyler is our new mechanical engineer taking the lead on chassis design and fabrication.
August 12, 2017 - P1.1
Proof-of-Concept prototype revision P1.1 is ready for testing the revisions to the steering torque and pedal power transmission.
July 12, 2017 - P1.0
Proof-of-Concept prototype revision P1.0 is ready for testing the basic concept of the pendulum gears pedal power train.
July 12, 2017 - Motion Simulation Arrives
After waiting 18 weeks, our model PS-6TM-150 from Motion Systems is here. Clearly the best small motion simulator on the market, we decided early that we would start development on a mature general purpose platform before working on our own custom solution.
June 21, 2017 - Neven Sosteric and Antonio Tomasic
David has been working with Neven and Antonio for about 10 years on location absed immersive expereinces. 
- Neven comes onboard as our software engineer lead for integration.
- Antonio is our new C++ game programmer who will be developing the unique plugins we need for Unreal Engine.
June 18, 2017 - Bench Testing
The "smart" torque servo motors have arrived along with encoders and our custom controller board. Mark is running everything through bench testing.
June 8, 2017 - P0.0
Proof-of-Concept prototype P0.0 is ready to test the basic layout and ergonomics of the design.
June 1, 2017 - Moved In 
VReeMotion officially moves into its new space at Actionspot at 99 Wilson Ave. in San Jose. Let the magic (ie hard work) begin!
May 9, 2017 - Our Story on Facebook
As part of our effort to keep everyone updated on our progress, we are launching a Facebook page where we'll share our plans and provide the most detailed updates. Our goal is to use Facebook to give everyone open access to our story s it happens. If you are a Twitter, Instagram or YouTube user, there will be also be other content unique to those channels so follow us there too!

May 6, 2017 - VReeMotion Finds a Home

Starting on June 1st we move into the Actionspot incubator in San Jose. This corner is where we will be building out our office and setting up the prototype area. We are excited to work with the fine people over at Actionspot and are excited to make things happen in the upcoming months!
April 12, 2017 - Mark Meyer
Our new lead Simulations Engineer, Mark is an electrical engineer and currently a System Architect at Oracle. He brings a passion for problem solving that will be critical as we break new ground with our designs.